Chapter 107
The Chaos Realm Dungeon
“But my old life was already full of cruel fate.”
In her past life, Idnia had already suffered enough at the hands of fate. Born as the smart eldest daughter of a very poor family, she had faced endless real-life struggles—poverty, hunger, and hopelessness. Things like reincarnation, being part demon, or being transported into a game world—those didn’t scare her. Compared to the pain of real life, they were nothing.
Even if this was just a game world, Idnia chose her path with pride and determination. If fate wanted to toy with her, let it. She’d laugh in its face.
With that resolve, Idnia threw the dungeon pass into the altar and stepped into the transfer gate.
She arrived at the surface layer of a ruined city, filled with wreckage fallen from the sky. The city looked like it had once been highly advanced—similar to 18th-century Earth. Art Nouveau buildings made of green steel and glass lay broken between Baroque, Rococo, and Gothic structures, as if a European city had been destroyed.
“Art Nouveau style doesn’t even exist in Dynaise. This civilization must’ve been more advanced than the Empire… or maybe it’s just a mix of random game assets.”
She calmly analyzed the situation.
The ancient dungeon under Dynaise Academy was actually the remains of a lost civilization. This civilization once reached great heights in both magic and science but got destroyed after contacting a forbidden god-like being. Space and time became twisted, turning this place into a realm of chaos where dimensions overlapped. The Academy’s teleport gates were originally created to fix this distortion—not for convenience, but to restore balance.
“Still, it’s just the devs mixing random cheap assets together and slapping on some lore to explain it later.”
Even though it started as a joke in the game, standing here in person made it feel horrifying. Watching the warped space-time swirling above her was nothing like seeing it on a monitor.
Suddenly, she had to dodge a falling convenience store sign.
“That’s from Earth…”
She stared at the familiar object, feeling her heart tighten painfully. Just seeing something from Earth made her chest ache with longing.
“Did Earth get destroyed? Is this sign proof of that? No, don’t get distracted. Focus on the mission.”
She looked around.
“This place is huge. I need to go deeper.”
She pulled out her wand and cast a light spell. But just then—something jumped out of the debris.
It was a goblin, attacking to steal her wand.
Goblins, in this game world, were alien-like monsters from distorted dimensions—weak but cunning. This one had been hiding, waiting to ambush her.
“Kakakat! Got her!”
Several goblins popped out of the ruins, clearly lying in wait. Their plan was simple: use one goblin as bait to grab the wand, then all attack together.
It would’ve worked—if their target wasn’t Idnia.
“Oh dear.”
Without a second thought, she grabbed the goblin’s head and twisted it.
—Crack.
Like opening a bottle cap, she broke its neck with ease. The other goblins were too stunned to move.
“Hm, guess I’ve been practicing too much Wizard Ball…”
She casually tossed the body into the air and swung her iron wand like a bat.
—WHACK!
The goblin exploded midair.
—Splatter.
Blood and bits rained down on the goblins’ faces.
“Oops. This needs censorship.”
The goblins were shocked.
“What… what is she?!”
Then Idnia released her Tyrant Aura.
The air grew heavy. Her sweet, pretty appearance vanished, replaced by the overwhelming pressure of a warlord who could dry rivers and flatten mountains. Her wand even grew larger, absorbing the aura—turning from a small baton into a massive flail.
The goblins froze.
“We—we can’t win!”
“Run!”
They fled in panic. Just moments ago, they’d been the ones attacking and mocking. Now they were running like scared rats.
Idnia watched them go, picking up a stone… then paused.
“Am I relying too much on brute force? I am a student at a magic academy. I should think like a mage.”
She held up her iron wand—once her father’s—and cast a basic spell. But the Tyrant Aura interfered with her mana.
“Ugh, it’s hard to use magic like this. Maybe I should call a fire spirit.”
She carefully summoned one.
A tiny fire pistol spirit appeared on her shoulder and immediately began firing.
—Ratatatatat!
Despite looking like a pistol, it fired like a machine gun. Fiery bullets tore through the goblins.
Some goblins were killed instantly. Others, burned and screaming, fell to the ground. But a few still clung to life, hoping to ambush Idnia again when she dropped her guard.
“Wait… we did land a surprise attack once. Maybe we can do it again?”
They clutched crude knives, wondering if they had a chance.
But—
—Ratatatat!
The fire spirit fired again, finishing them off before they could move.
“Wow, they were still alive? Guess it’s good to confirm kills when it’s free.”
Idnia sighed, watching the flames.
“Now… how do I find Isolde?”
She figured Isolde must’ve left a magical trail—something only she could detect. But the dungeon was flooded with chaotic mana.
“Ugh. A normal magic mark won’t work here. Maybe she used a trigger-based spell that responds to a keyword or signal?”
Idnia didn’t have enough magical skill to detect something that advanced.
“Should I just walk around and look? But this place is huge—huh?”
Suddenly, she spotted a large box nearby.
It was full of 1.5-liter plastic soda bottles.
And some had exploded, spilling sugary liquid on the ground.
“…Whoa.”
Idnia picked one up without thinking. It wasn’t even a known brand.
“It’s in good shape. I should… wait, what’s this?”
Among the bottles were faint footprints—clear shoe prints.
Someone had been here recently.
And there was a good chance it was Isolde.





