Chapter 10 …
When he opened his eyes, what he saw were countless cards.
Ten thousand cards floated above a black void.
‘So this is the famous Pantheon.’
Rather than its grand title, “Pantheon,” the event was more often called a card pull.
The crown jewel of God Ose that had made countless users laugh and cry.
The moment of the god draw had arrived.
[Welcome to the Pantheon.]
[Each card contains a different god.]
[Please select the god you will serve.]
“Wow… that’s a lot.”
The god draw was infamous as the perfect way to test one’s wealth or luck.
It was common to see posts from players who had invested tens of millions of won just to pull the god they wanted—and many still failed and wept.
Meanwhile, some bizarre cases succeeded in just ten tries despite others failing after pouring in fortunes.
You either had to dump in money or dump in luck.
Do-hyun, who prided himself on having worse luck than anyone, planned to finish the god draw quickly.
‘No need to get greedy.’
He had already gained plenty of rewards, and even if it hurt a bit, six traits were enough to tolerate getting something mediocre.
“…Huh?”
That had definitely been the plan.
Until he took a closer look at the cards in front of him.
“…Why is that one gold?”
It wasn’t just gold.
Every card was emitting a different colored light.
* * *
After completing the tutorial, every user faced a crossroads.
Among the countless gods of the Pantheon, they had to serve only one.
Because the system required you to choose your class from those derived from the god you served, the choice had to be made carefully.
And that wasn’t all.
Since everything in God Ose was divided by rank, gods also had their own tiers.
Fable Gods, Hero Gods, Myth Gods.
Fable Gods were beings who became deities through stories passed down among people.
Hero Gods were humans once called heroes who ascended to the Pantheon and became gods.
Finally, Myth Gods were those who created an actual “myth.”
Zeus of Greek mythology or Odin of Norse mythology fell into this category.
Naturally, the latter tiers were higher.
Of course, everyone wanted to become an apostle of a Myth God—but not just anyone could.
“Yeah. This damn trash game never changes.”
Because everything depended on probability.
Out of ten thousand cards, how many Myth God cards could there be?
Obviously, they weren’t easy to pull, and the consensus was that getting one required either heavenly luck or astronomical spending.
[User forum excerpt]
[Guys, I just pulled the Lion God of the North—what should I do? Stop?]
– Lion God… Gustav? Dude, if it’s a Hero God you stop immediately.
– I still have 300 tickets left… got it in 200 so I’m hesitating.
– Hero God in 200 pulls?? Is this even fair?
– What’s there to think about? Gustav’s solid anywhere. Take the win.
– I wanted to main tank though… Gustav only gives commander or sub-tank. Sub-tank hurts my pride…
– It’s harder to main him than a normal tank, but with the right skill set it works.
– Then go with the Honest Axe God~ Is this axe yours~
– LOL Honest Axe God only gives Axeman, right?
– Seriously, Hero God in 200 and you’re complaining…
– You think another 300 pulls will give you another Hero God?
– Wake up. Some people don’t get one even after a thousand.
Generally, even pulling a Hero God was prestigious enough to make players change their planned class.
Naturally so.
Myth Gods were so rare among the billion players that they were practically fantasy.
Hero Gods were already a rank you could proudly show off anywhere.
[Another forum post]
[I’m screwed… no matter how much I spend I only get Fable Gods… Is the Han River warm yet?]
– It’s fine. Most non-spenders are like that. Some Fable Gods are usable.
– My friend got a Hero God in one try…
– That’s just insane luck. I spent 10 million won for mine. This luck-trash game is BS.
Most players belonged to the Fable God tier.
People complained, but in truth it was largely perception—Fable Gods weren’t necessarily bad.
Each class shared the same skill tree within its category; only the unique effects differed.
That was why many said good traits mattered more than the god itself.
Even so, players couldn’t help but take the god draw seriously.
Because for those with terrible traits, this was essentially their second—and last—chance.
If their traits were bad and their god was bad too, they were simply doomed.
Perhaps because of that, players with good traits often got mediocre gods, while those with poor traits often got higher-rank gods.
Of course, there were rare exceptions.
Cases so broken it felt like cheating—top-tier traits and a Myth God together.
[Forum chatter]
[Melsal is seriously on another level;;]
[How do you even have a Myth God AND top-tier traits?]
[Insane mechanics, rich, handsome, popular… why is life solo-mode for him?]
[That’s just what overachievers are like. Feels like a different world.]
Guild masters of the top ten guilds, including Melsal.
Or players who had reached the high-ranker tier.
People who truly lived in another world.
Because of that, Do-hyun hadn’t expected much.
‘Bad luck isn’t exactly new for me.’
Even until the shutdown of Demlock, he had never obtained a single legendary-grade skill.
With his luck, getting a good god would require astronomical spending—and he didn’t have that kind of money.
At most, maybe one million won.
He had planned to be satisfied with any god that allowed a sword-using class.
“…Holy shit.”
That had been the plan.
“…What is this?”
But now the plan was completely overturned.
Astronomical money? Heavenly luck?
None of that mattered.
“…I can see the grades.”
The colors radiating from the cards were revealing their ranks.
“Brown, silver, gold.”
From left to right: Fable God, Hero God, Myth God.
The colors normally appeared on the front of the card…
But for some reason, they were showing on the back.
It wasn’t a bug.
Not because of the cliché “AI-managed game with no bugs.”
[Eye of Truth has activated.]
The message floating above his head proved otherwise.
The unique trait he received after clearing the tutorial.
‘Pierces through the hidden…’
He hadn’t fully grasped the effect before—but he never imagined it would be this broken.
‘This is insane.’
Not figuratively—literally insane.
No matter how important traits were, how could a mere trait interfere with system mechanics?
If this was real, it meant every future card pull would be guaranteed.
Him alone in God Ose.
Thump. Thump. Thump.
He could feel his heart pounding like a pump.
It was beating so violently his head rang.
‘This is crazy.’
He couldn’t contain the excitement.
Guaranteed pulls. In a luck-trash game.
Was there anything more broken?
Snippets of old conversations with his teammates flashed through his mind.
– Why is your luck so bad? It’s almost sad.
– I’m curious how far you’d go if you actually had good luck.
– You’re already rank 1—how much higher can you go?
– That’s not what he meant, idiot.
Back then he had just laughed it off, but part of him had been bitter.
Of course he resented his bad luck.
He had comforted himself only because he ultimately reached number one—but no one had felt the frustration more than he did.
‘With this…’
Now things were different.
Starting one year and six months late?
Yes, normally that would be a massive handicap—enough to make becoming a ranker impossible.
That was why Do-hyun hadn’t even aimed for it at first.
But…
‘Maybe it’s possible.’
If he had the Eye of Truth—
If Kaiser, the unluckiest man alive, suddenly gained the greatest luck—
…Becoming a ranker might actually be possible.
‘Calm down.’
Suppressing the dizziness in his head, Do-hyun took a deep breath.
He was getting ahead of himself. Better to pull first and judge later.
‘Only 20 out of ten thousand…’
No wonder Myth Gods cost astronomical amounts to obtain.
Compared to the roughly 500–700 silver cards, the odds were brutal.
Though right now, probability didn’t matter.
‘I’m targeting gold only.’
With a pounding heart, Do-hyun selected a golden card.
At the same time, a brilliant golden light flashed and a cheerful notification rang.
His eyes widened.
[You have drawn the Myth God ‘Tyr, the One-Armed Sword God.’]
[Would you like to choose this god?]
“Tyr…!”
Despite the somewhat unimpressive name, he was the god of swords, war, and duels from Norse mythology.
Once the chief god before Odin, he lost his arm and with it his supreme status.
Though still regarded as a chief god in some regions, losing an arm inevitably diminished his standing.
Because of that, his reputation wasn’t great at first…
But the moment Tyr’s unique abilities were revealed, public opinion flipped completely.
‘No wonder.’
Tyr’s unique skill: Duel.
In fights judged as duels, he dealt bonus damage to enemies.
But the truly broken part was the second ability.
‘When facing death, revive in exchange for one arm.’
A perfect ability for the title One-Armed Sword God.
Considering how punishing death penalties became in the late game—and how rare revival skills were—it was easily top-tier.
The cooldown was long, but in crisis situations it effectively meant having two lives.
And having an extra life completely changed playstyle.
You could fight far more aggressively.
‘I’ll go with this.’
He still had enough money for ten more pulls.
But there was no reason.
A better god than Tyr?
Sure, they might exist—but he was confident nothing better for him would appear within ten pulls.
Tyr was already top-tier among the sword gods he had hoped for.
Without hesitation, Do-hyun selected the card.
A message appeared.
[You have selected the Myth God ‘Tyr, the One-Armed Sword God.’]
[The vessel of an apostle has not been created.]
[You cannot become Tyr’s apostle.]
[Please draw again.]
[Tyr is extremely flustered by this unexpected situation.]
“…?”
An incomprehensible message appeared.





